Research on User Experience Optimization of Mobile Application Based on Animation Technology
DOI:
https://doi.org/10.61360/BoniGHSS242016590704Keywords:
animation technology, mobile application, user experience, optimizationAbstract
With the rapid development of mobile Internet, mobile applications have become an indispensable part of people’s daily lives. User experience is an important indicator to measure the quality of the application, which is the overall feeling and experience of the user in the process of interacting with the application. Mobile applications can increase user stickiness and satisfaction if they can create a good user experience. From the technical point of view, the application with quick response and smooth interaction can bring a positive experience for the user, which in turn improves overall satisfaction. From the point of view of the user’s actual needs and habits, mobile applications should be designed from a personalization point of view, analyze user behavior and preferences, and carry out all-around consideration and design. Animation technology, as an important part of user interface design, can enhance the visual appeal and user interaction experience, providing a more intuitive and pleasant operating experience. This paper aims to discuss how to optimize the user experience of mobile applications through animation technology.
References
Zhang, S., & Yang, Z. (2018). Application status and development trend of interactive animation in mobile three-dimensional user interface. Popular Literature and Art, 2018(05), 68–69.
Su, D. N., & Xu, X. R. (2017). Research on interactive animation advertisement based on internet mobile. Design Art Research, 7(04), 36–41.
Nong, D. (2017). Application and implementation of mobile client in microclass teaching--taking flash 2D animation production course as an example. Sichuan Cement, 2017(04), 312, 295.
Zhu, H. (2015). Exploration of animation original design in mobile applications. Decoration, 2015(10), 108–110.
Wu, J. (2015). Application and exploration of animation in mobile devices. Art Technology, 28(04), 72.
Gao, H. (2011). Teaching multimedia animation presentations in mobile communication technology course. Science and Technology Information, 2011(31), 251.
Hu, H. (2006). Analysis of mobile flash technology development. Communication World, 2006(38), 25–27.
Li, M. (2013). Application of three-dimensional animation technology in mobile media interface. Popular Literature and Art, 2013(22), 101.
Published
Issue
Section
License
Copyright (c) 2024 Donglan Zou, Mohamad Yusof Darus
This work is licensed under a Creative Commons Attribution 4.0 International License.