A Study of Oracle Educational Game Development and Its Educational Impact on the Unity 3D Platform

Authors

  • Xiaoyun Duan Anyang Normal University, China
  • Zhaoxiang Wang Anyang Normal University, China

DOI:

https://doi.org/10.61360/BoniCETR242017491205

Keywords:

Unity3D, oracle bone script, creative game, gamified learning, cultural heritage

Abstract

The purpose of this paper is to explore the feasibility and practical methods of developing a creative game aimed at spreading and popularizing the knowledge of oracle bone script using Unity3D game engine, relying on the elimination game form to dismantle the complex ancient Chinese character culture subject, which is entertaining and unique. It is significantly optimized and improved in terms of interactivity than existing games. Through detailed analysis of game design principles, technical realization paths, and educational value assessment, this paper aims to show how to enable players to master the basic knowledge and cultural connotation of the ancient writing system of oracle bone script through gamified learning in an entertaining way.

References

Zhang, W. (2021). Research on the application of new media technology in the cultural and creative products of “yinxu oracle bone.” Present and Ancient Cultural Creations, 2021(08), 68–69.

Li, Z.-H. (2021). Gamification intervention in museum cultural and creative product design. Sichuan Fine Arts Institute.

Yue, S. (2021). Practical reflections on cultivating young children’s cultural confidence by using oracle as a carrier. Educational Theory and Practice, 41(14), 34–36.

Liu, Z. (2023). Research on the creation of oracle bone text virtual exhibition based on VR technology. Qingdao University of Science and Technology.

Wan, L., Zhao, M., & Zhao, C. (2006). Educational digital game design from the perspective of experiential game learning model. China Electronic Education, 2006(10), 5–8.

Shang, J., Zhong, S., Li, F., & et al. (2008). A case study on the behavioral characteristics of game-based learning and its implications for educational game design. China Electronic Education, 2008(02), 65–71.

Ma, Y., & Sui, Z. (2010). Research on immersive design strategy of educational games based on flow theory--Research on dynamic regulation of difficulty of educational game activities. Research on Electrochemical Education, 2010(03), 54-57+62.

Wen, J., Qian, Y., Wu, S.-M., & et al. (2023). Research on knowledge learning and play design in chemistry education games-an analysis of 134 chinese and foreign literature. Chemistry Education (in Chinese and English), 44(21), 113–120.

Downloads

Published

2024-12-25

Issue

Section

Research Articles

How to Cite

A Study of Oracle Educational Game Development and Its Educational Impact on the Unity 3D Platform. (2024). Contemporary Education and Teaching Research, 5(12), 448-454. https://doi.org/10.61360/BoniCETR242017491205

Similar Articles

61-70 of 121

You may also start an advanced similarity search for this article.